ABSTRACT

Summary of the chapter

Definition of a thriller and its subdivisions. Distinction between thriller, chiller and mystery.

Tips for what to include in a thriller.

‘Two cool C’s’ to put in a thriller – confrontation and careering.

Activity: Surprise Yourself. A brainstorming game to start with a bang or freshen up a flagging plot.

Activity: Word Box. A writing challenge using random words.

Activity: Finding a Focus. Reflecting on plot, characters, themes, suspense.

More on dilemmas. Developing the skill of building dilemmas into a thriller story.

Activities: Character webs and character grids. Showing children how to deepen their characters and explore relationships between characters in a story.

Character motivations.

Show, don’t tell. Exploring this vital distinction when writing fiction.

Activity: The 12-panel game. A visual tool for helping children to write short, taut, suspenseful scenes.

More on pace, including looking at hooks and cliffhangers.

Activity: Subplots. Introducing the idea and using the 12-panel game to generate some subplot ideas.

Activity: Shout lines – Phrases or sentences to tempt the reader into the story.

Kickstarters. Some first lines for thriller stories.134