ABSTRACT

When we visit an art museum, we probably expect to look at paintings and sculptures. But some contemporary art museums display many ‘interactive’ exhibits and immersive installations which position us to adopt an ‘active’ participatory role, thereby making us co-producers of an exhibit. We might think of interactives as exhibits which require us to be ‘handson’—pushing buttons, turning knobs, touching screens, flicking switches, building models and so on. Another type of museum interactive is the installation, which “always involves users occupying its space and in this way relies on user participation as one of its crucial components” (Djonov and Djonov, 2013: 531), whereby ‘participation’ means that we are controlling the installation to change the visual output.