If you’re splitting off a single door squeak, car start, body fall, or the like, place a cut on either side of the event, and move the event to one of your PFX
tracks. If the sound has a strong attack, place the beginning edit just before it starts. (See Figure 13-1.) Under such circumstances, no crossfade is necessary. If the event you’re splitting off has a slow or soft attack, you’ll need to fi nd a good place to crossfade to PFX from dialogue.