ABSTRACT

Creating Special Effects for TV and Video is a concise and practical introduction to the techniques used in television production. Now completely updated, this third edition covers a wide range of special effects in a simple and practical form, with clear illustrations and photographs that support the text.

Creating Special Effects for TV and Video is a concise and practical introduction to the techniques used in television production. Now completely updated, this third edition covers a wide range of special effects in a simple and practical form, with clear illustrations and photographs that support the text.

Bernard Wilkie now a freelance consultant, director and writer, spent 25 years creating special effects for BBC TV where he became manager of one of the largest and most specialised visual FX units in the world.

chapter |1 pages

Introduction

chapter |2 pages

Special Effects Design

chapter |1 pages

The Importance of Sound

chapter |1 pages

The Camcorder

chapter |2 pages

Film Cameras

chapter |2 pages

Animation Stand Camerawork

chapter |2 pages

Stop-Frame Film Animation

chapter |2 pages

The Computer

chapter |2 pages

Computerised Effects – 1

chapter |2 pages

Computerised Effects – 2

chapter |2 pages

Fifty-Fifty Mirrors (Beam-Splitters)

chapter |2 pages

Mirrored Effects

chapter |2 pages

Periscopes

chapter |2 pages

Polystyrene Fabrication and Modelling

chapter |2 pages

Plastic Forming Machines

chapter |2 pages

Plaster of Paris

chapter |2 pages

Plaster Turning

chapter |2 pages

Mould Making

chapter |2 pages

Flexible Moulds

chapter |2 pages

Latex Casting

chapter |2 pages

Glass Fibre Lay-Ups and Casting Resin

chapter |2 pages

Matte and Glass Shots

chapter |2 pages

Models and Miniatures

chapter |1 pages

Action Miniatures

chapter |1 pages

Hanging Miniatures

chapter |2 pages

Hanging Miniatures – Applications 1

chapter |2 pages

Hanging Miniatures – Applications 2

chapter |2 pages

Model Landscapes

chapter |2 pages

Model Ships

chapter |2 pages

Model Seas

chapter |2 pages

Scenic Projection

chapter |2 pages

Chroma Key: Colour Separation Overlay

chapter |2 pages

Optical Printing

chapter |2 pages

Underwater Sequences

chapter |2 pages

Water in the Studio

chapter |2 pages

Dry-Ice Generators

chapter |2 pages

Radar and Oscilloscopes

chapter |2 pages

Laboratory and Chemical Effects

chapter |2 pages

Ray Guns and Blasters

chapter |2 pages

Robots and Monsters

chapter |2 pages

The Smoke Gun

chapter |2 pages

Pyrotechnic and other Smokes

chapter |2 pages

Flames

chapter |2 pages

Fire Effects in the Studio

chapter |2 pages

Fire Effects in the Open

chapter |2 pages

Fires and Furnaces

chapter |2 pages

Hot and Molten Metal

chapter |2 pages

Explosives

chapter |2 pages

Firing Boxes arid Exploders

chapter |2 pages

Pyrotechnics

chapter |2 pages

Pyrotechnics in the Studio

chapter |2 pages

Pyrotechnics in the Open

chapter |2 pages

Safe Studio Explosions – 1

chapter |2 pages

Safe Studio Explosions – 2

chapter |2 pages

Pyrofuses and Bullet Hits

chapter |2 pages

Bullet Effects in Scenery

chapter |2 pages

Bullet Effects on Vases and Bottles

chapter |2 pages

Bullet Effects In Glass and Mirrors

chapter |2 pages

Bullet Effects on People

chapter |2 pages

Bullet Effects Using Compressed Air

chapter |2 pages

Safety Precautions

chapter |2 pages

Arrows

chapter |2 pages

Knives

chapter |2 pages

Swords and Daggers

chapter |2 pages

Prosthetics

chapter |2 pages

Breaking Windows

chapter |2 pages

Breaking Bottles, Crockery and Chairs

chapter |2 pages

Breaking and Collapsing Scenery

chapter |2 pages

Lava, Quicksand and Swamps

chapter |2 pages

Gunge and Custard Pies

chapter |2 pages

Dirt and Decay

chapter |2 pages

Cobwebs

chapter |2 pages

Wind and Blizzards

chapter |2 pages

Frost and Ice

chapter |2 pages

Snow

chapter |2 pages

Fog and Mist

chapter |2 pages

Rain in the studio

chapter |1 pages

Rairi in the Open

chapter |1 pages

Radio Control

chapter |2 pages

Remote Control

chapter |2 pages

Destruction of Automobiles

chapter |2 pages

Automobile Crashes

chapter |2 pages

Special Lighting Devices

chapter |2 pages

Projected Light Effects

chapter |2 pages

Some Special Plants

chapter |2 pages

Modifying equipment

chapter |2 pages

Photographs on the Screen

chapter |2 pages

Sparks and Flashes

chapter |1 pages

Scoring Devices and Game Shows

chapter |1 pages

Personal Equipment