ABSTRACT

Complete, practical guide to handling colour graphics on the desktop for Mac and PC - from the scanning, creation and manipulation of images to processing for different colour output devices. Keep this handy book on your desk to help you achieve more professional-looking results in colour for a wide variety of tasks.



An accompanying CD-ROM allows you to view practical examples of colour techniques in graphic design on the screen, demonstrating the techniques described in the book.

The underlying principles of digital colour are explained in detail:

· colour models
· ways in which scanners, monitors and printers handle colour
· system calibration methods
· colour management processes
· colour processing features in software
· colour conversions

Practical examples of colour techniques in graphic design are illustrated using a variety of software applications: Photoshop, Fractal Painter, Ray Dream Studio, Illustrator, Freehand, CorelDraw, Fractal Poser and Metatools Bryce. The examples are conducted through a series of workshops leading you through a variety of processes.

Ken Pender is a freelance designer. He was, for many years, a Manager with IBM, including four years as Manager of their European Computer Integrated Manufacturing Technology Centre in Germany. He is also author of 'Digital Graphic Design' and 'Digital Video for the Desktop' for Focal Press.

part |1 pages

Part 1: Digital Colour – The Theory and the Practice

chapter 1|16 pages

Light, sight and colour

chapter 2|38 pages

Working with digital colour

chapter 3|21 pages

Colour output

part |2 pages

Part 2: Workshop

chapter 4|15 pages

Defying the paradigms

chapter 5|17 pages

Virtual architecture and terrain

chapter 6|15 pages

The portrait

chapter 7|20 pages

Digital sculpture

chapter 8|15 pages

The human figure

chapter 9|14 pages

The bizarre and the macabre

chapter 10|14 pages

Images from nature and science

chapter 11|14 pages

Digital art