ABSTRACT

Any position can be changed to imply emotion or personality. To evolve the generic walk principles to create more individual character and personality in the walking action. The arms and hands, for instance, offer an opportunity for demonstrating this. When observing people walking, notice that as their arms move backward and forward, their hands are not entirely moving at quite the same angle. It tends to delay, or drag a little, before it catches up with the arm on its return swing. This is known as overlapping action and it should be incorporated in all animation wherever possible, as we'll refer to later in other sections of the course. Clearly, apart from the generic walk pose, in the figure we have one that is very predictable and quite eccentric. Even by changing the elementary positions of the generic walk we can give an entirely different attitude to the character's movement.