chapter  3
Production in the Game Industry
Pages 13

One of the fi rst major decisions that you will make as a director/ producer is what types of technology will be used in designing and programming your title. Although some areas of game dev have almost standardized tools (for instance, it is almost an inevitability that animators will be using 3ds Max and Maya), the choices of

game engines and middleware are growing on an almost daily basis. Factors that determine which tools you will use include the needs of the engineers, the costs of licensing and using certain software, and the platforms the game will be played on.