ABSTRACT

Facial expressions and animation are crucial to a fi nished character animation project. When working with facial animation in Blender, you have the deformation tools that were already presented in the previous chapter: armature/vertex group, mesh cage, and lattice. However, none of those alone can provide you with the fl exibility and fi ne control that you need to create emotive facial expressions. Blender’s system for directly creating, storing, and animating different shapes and deformations of a mesh is called Shape Keys.