ABSTRACT

With character animation mostly fi nished on a shot, you can add sound and lip syncing. For actions within your shot that will emphasize or be affected by the specifi c beats of dialog, you may want to wait until lip sync is fi nished to add them. However, if you created a decent rough soundtrack at the story reel stage, you may have already blocked and animated such actions, in which case you can adjust their timing to match the fi nal dialog track at this point. For example, the mother’s hand and arm motions when she sees the Beast in shot 7 ( “Oh there you are! ”) were animated prior to the fi nished dialog track and lip sync, then tweaked to fi t the fi nal voice work during lip sync ( Figures 12.1 and 12.2 ).