chapter  3
36 Pages


As children, we are often taught that “honesty is the best policy,” that lying is unethical.

In contrast, we come to learn that some of the most enjoyable games and play activities

are filled with deception, e.g., the game of hide-and-seek. We also learn that, in certain

settings, surprise, mystery, and ambiguity are desirable. We learn that there is an art to

using deception without breaking accepted rules of honesty. This may also be the case

in architectural design.