ABSTRACT

Since 1993, computer networks have grabbed enormous public attention. The major news and entertainment media have been filled with stories about the “information superhighway” and of the financial and political fortunes to be made on it. Computer sales continue to rise and more and more people are getting connected to “the Net.”1 Computer networks, once an obscure and arcane set of technologies used by a small elite, are now widely used and the subject of political debate, public interest, and popular culture. The “information superhighway” competes with a collection of metaphors that attempt to label and define these technologies. Others, like “cyberspace,” “the Net,” “online,” and “the Web,” highlight different aspects of network technology and its meaning, role, and impact. Whichever term is used, it is clear that computer networks allow people to create a range of new social spaces in which to meet and interact with one another. Instead of people talking to machines, computer networks are being used to connect people to people (Wellman et al. 1996).2 In cyberspace the economies of interaction, communication, and coordination are different than when people meet face-to-face. These shifts make the creation of thousands of spaces to house conversations and exchanges between far-flung groups of people practical and convenient. Using network interaction media like email, chat, and conferencing systems like the Usenet, people have formed thousands of groups to discuss a range of topics, play games, entertain one another, and even work on a range of complex collective projects. These are not only communication media-they are group media, sustaining and supporting many-to-many interactions (Licklider et al. 1978; Harasim 1993).