ABSTRACT

One prominent school of thought holds that information-processing systems, whether biological or man-made, should follow essentially similar computational strategies when solving complex perceptual problems, in spite of their vastly different hardware (Marr, 1982). However, it is not apparent how algorithms developed for machine vision or robotics can be mapped in a plausible manner onto nervous structures, given their known anatomical and physiological constraints. In this chapter, we show how one well-known computer algorithm for estimating visual motion can be implemented within the early visual system of primates.