ABSTRACT

Implementing technology-based behavioral health applications into health care systems has become increasingly popular over the last two decades (Curran, Mukherjee, Allee, & Owen, 2008; Doebbeling, Chou, & Tierney, 2006; Weingardt, 2004). This is at least partly due to a desire to implement evidence-based behavioral health practices in a cost-effective manner (Gruber, Moran, Roth, & Taylor, 2001). Technologies such as personal and handheld computers (Gruber et al., 2001), virtual reality (Maltby, Kirsch, Mayers, & Allen, 2002), and audio and visual media such as CD-ROM/ DVD (Whitfield, Hinshelwood, Pashely, Campsie, & Williams, 2006) are increasingly being used to facilitate and support clinicians in the delivery of evidence-based practices (EBPs). However, despite the growing evidence to support the use of such applications, successful implementation (e.g., sustained adoption) of these tools remains a significant challenge.