ABSTRACT

Recent studies in Interactive Narrative reveal the possibility of a new genre that leverages exploratory participation within multimodal environments. Janet Murray (1997) describes this genre’s affordances as giving the users the ability to experience various emotional media and encounter fantasies in interactive spaces. Interactive Narrative is further defi ned by Marie-Laure Ryan and can be described as enactment through relatively free dialogue and gestures. Importantly, Interactive Narrative can include nontraditional displays that are immersive and allow for a sense of presence of body in a virtual space representing a conceptual or reconstructed world with sonic and visual references. Interactive Narrative can involve a navigable space and the themes it propounds should be exploratory in nature. The participants could either be the addressee of something performed or, instead, transcend the boundaries of an actual author (Ryan 2004).