ABSTRACT

The highly interdisciplinary character of game studies can partly be seen to be born out of necessity: since there is not yet very long history of game studies as an independent discipline, much of the current academic work needs to rely on approaches and findings provided by and rooted in other academic fields. The situation is now quickly changing as the academic communities are starting to provide game studies with a conceptual, theoretical, and methodological corpus of its own, but still for many years most of the academics working in this field will be graduates from other disciplines.