ABSTRACT

Table tennis is an explosive sport involving dynamic rapid movement patterns such as lunges and jumps, with simultaneous multidirectional body turns and delivery of strokes with great force and rotational velocity on the ball (Drianovski and Otcheva, 2002). Players are required to perform complex movement patterns in fractions of a second throughout the duration of a match (Drianovski and Otcheva, 2002). Adaptability of movement patterns in spilt second intervals during repetitive bouts of intermittent vigorous activity is therefore necessary for performance at a high level.