ABSTRACT

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget.

With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it.

Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!

chapter |1 pages

How to use this book

chapter |48 pages

Design styles

chapter |18 pages

Transformation and distortion

chapter |18 pages

Masking

chapter |54 pages

Motion techniques

chapter |52 pages

Character animation

chapter |24 pages

Flash to video

chapter |40 pages

Animation examples

Super text effect

chapter |16 pages

Working with sound

chapter |10 pages

Working with video

chapter |20 pages

Interactivity

chapter |32 pages

Extending Flash

chapter |16 pages

What’s new in CS5