chapter  15
Unwrap UVW . . . . . . . . . . . . . . . . . . . . . . . . . . .
Pages 14

GOOD TEXTURE APPLICATION IS AT the heart of any great 3D scene, and far too often, 3D artists do not spend enough time in this area of the design process. As with any project, t ime becomes an issue and everyone looks for fast and effective ways to get the job done. In the area of texture appl ication, the Unwrap UVW modif ier is certainly a tool with enough power and versati l i ty to produce amazing results in minimal t ime. In this chapter, we’l l learn how we can exploit the power of this modif ier for architectural visual izations and ult imately increase productivity and eff iciency.