ABSTRACT

COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. This book explains in detail how to use the COLLADA technology in a project utilizing 3D assets, and ultimately how to create an effective content creation pipeline for the most complex development. Errata are posted at

chapter 1|18 pages

Introduction to COLLADA

chapter 2|22 pages

COLLADA Document

chapter 3|30 pages

COLLADA Geometry

chapter 4|20 pages

COLLADA Scenes

chapter 5|30 pages

COLLADA Effects

chapter 6|18 pages

COLLADA Animations

chapter 7|26 pages

COLLADA Physics

chapter 8|22 pages

COLLADA Content Pipeline