ABSTRACT
This volume is a groundbreaking discussion of the role of digital media in research on ancient painting, and a deep reflection on the effectiveness of digital media in opening the field to new audiences.
The study of classical art always oscillates between archaeology and classics, between the study of ancient texts and archaeological material. For this reason, it is often difficult to collect all the data, to have access to both types of information on an equal basis. The increasing development of digital collections and databases dedicated to both archaeological material and ancient texts is a direct response to this problem. The book’s central theme is the role of the digital humanities, especially digital collection,s such as the Digital Milliet, in the study of ancient Greek and Roman painting. Part 1 focuses on the transition between the original print version of the Recueil Milliet and its digital incarnation. Part 2 addresses the application of digital tools to the analysis of ancient art. Part 3 focuses on ancient wall painting.
The book will be of interest to scholars working in art history, classics, archaeology, and digital humanities.
TABLE OF CONTENTS
chapter 1|12 pages
Introduction
part 1|64 pages
From the Recueil Milliet to the Digital Milliet
part 2|45 pages
Applying Digital Tools to the Analysis of Ancient Art
chapter 8|17 pages
Danaids at Rest: Images in Context, Images in Networks
part 3|60 pages
Ancient Wall Painting