ABSTRACT

Lovecraft in the 21st Century assembles reflections from a wide range of perspectives on the significance of Lovecraft’s influence in contemporary times. Building on a focus centered on the Anthropocene, adaptation, and visual media, the chapters in this collection focus on the following topics:

  • Adaptation of Lovecraft’s legacy in theater, television, film, graphic narratives, video games and game artwork
  • The connection between the writer’s legacy and his life
  • Reading Lovecraft in light of contemporary criticism about capitalism, the posthuman, and the Anthropocene
  • How contemporary authors have worked through the implicit racial and sexual politics in Lovecraft’s fiction
  • Reading Lovecraft’s fiction in light of contemporary approaches to gender and sexuality

chapter 1|15 pages

Lovecraft and the Stage

A Recent (Re)Discovery

chapter 3|14 pages

An Uncanny Absence

Lovecraft in Brazilian Cinema, 1975–2016

chapter 4|14 pages

The Masks of E'ch-Pi-El

Interpreting the Life and Work of H.P. Lovecraft

chapter 5|19 pages

“It's like a maze you can't see”

Comics Cryptomimesis of Lovecraft and the Lovecraftian in Alan Moore's Neonomicon (2004–2005) and Providence (2015–2017)

chapter 6|13 pages

Man or Cartoon

H.P. Lovecraft as a Comics Character

chapter 7|15 pages

Drawing the Unknowable—Lovecraft's Cosmic Horror in Magic

The Gathering and Hearthstone

chapter 8|14 pages

Nuclear Inhumanities

H.P. Lovecraft's “The Colour Out of Space” and the Dread of Contamination

chapter 9|11 pages

An Eldritch Crisis

Capitalist Paradigms in the Cthulhu Mythos

chapter 10|15 pages

Lovecraft's Viral Networks

A Contaminated Ethics for the Chthulucene

chapter 11|14 pages

“It Was the Vegetation”

Ecophobia and Monstrous Wilderness in the Fiction of H.P. Lovecraft

chapter 12|14 pages

Nautical Horror and the Anthropocene

Lovecraftian Monsters in William Eubank's Underwater

chapter 13|15 pages

Racial (In)Visibility, Cosmic Indifference

Reimagining H.P. Lovecraft's Legacy in Victor LaValle's The Ballad of Black Tom (2016)

chapter 14|12 pages

Finding “Something and Not Nothing”

Women of Color Repurposing Lovecraft in the Posthuman 21st Century

chapter 15|14 pages

The Crawling Chaos

H.P. Lovecraft, Closed Gothic Spaces and “Dungeon Crawler” Videogames

chapter 16|14 pages

Dreaming in Layers

Lovecraftian Storyworlds in Interactive Media

chapter 17|12 pages

“Bringing … Uncertain Geographies Under … Control”?

Exploring the Lovecraftian ‘Walking Simulator’

chapter 18|15 pages

Queering Cthulhu

Reclaiming Lovecraft's Monstrous Others

chapter 19|16 pages

Weird Bedfellows

H. P. Lovecraft, m/m Romance, and the New Queer Families of Jordan L. Hawk's Whyborne & Griffin Series 1

chapter 21|13 pages

Falling into the Void

“Nyarlathotep”