Walkable shared virtual space with avatar animation for remote communication
Abstract Human communication over Internet is emphasized by representing the physical image of remote users. A networked virtual reality (VR) system was developed which enables walk-through using a wearable locomotion interface device and the walking avatar animation of remote users. The study consists of two parts of development. The first is a development of a wearable locomotion interface device using walking-in-place, which can be utilized in personal environment. The second is a development of networked virtual reality system, which has functions for walkthrough using the developed locomotion interface, communication over Internet and avatar animation of remote users.