ABSTRACT

Digital Encounters is a cross media study of digital moving images in animation, cinema, games, and installation art.In a world increasingly marked by proliferating technologies, the way we encounter and understand these story-worlds, game spaces and art works reveals aspects of the ways in which we organize and decode the vast amount of visual mat

chapter |11 pages

Introduction

chapter 1|30 pages

Re-animating the interface

chapter 3|34 pages

Encountering the interface

chapter 4|28 pages

Digital games: fatal attractors

chapter 5|26 pages

Gallery space/temporal zoning

chapter 6|6 pages

Finding ourselves at the interface