ABSTRACT

An important tenet of game theory, core theory has nonetheless been all but ignored by the mainstream. Its basic premise is that individuals band together in order to promote their interests as much as possible. The return to an individual depends on competition among various coalitions for its membership, and a group of people can obtain a joint maximum by suitable coordinated actions.

In this key title, Lester Telser investigates the following issues:

  • Markets 
  • Multiproduct Industry Total Cost Functions with Avoidable Costs 
  • Critical Analyses of Noncooperative Equilibria.

Through these distinct sections, Telser skilfully brings the ideas of core theory to bear on a range of issues within economics – with particular emphasis on supply and demand and the way markets function.

part I|59 pages

Introduction

chapter 1|9 pages

Prologue

chapter 2|19 pages

The Evolution of Economics

chapter 3|17 pages

A Rationale for the Core

chapter 4|4 pages

Zero-Sum Games

chapter 5|8 pages

The Saddlevalue for n-Person Games

Why and How

part II|150 pages

Markets

chapter 6|6 pages

Single Unit Trade

chapter 7|9 pages

Extreme Applications of Core Theory

chapter 8|43 pages

Market Rules

chapter 9|15 pages

Socially Induced Valuations

chapter 10|32 pages

Best Allocation of n Goods Among m Traders

chapter 11|13 pages

Truth Telling

chapter 12|30 pages

Noncooperative Trading Games

part III|107 pages

Multiproduct Industry Total Cost Functions with Avoidable Costs

chapter 13|16 pages

The Standard Model

chapter 14|17 pages

The Electricity Market

chapter 15|42 pages

Multiproduct Industry Total Cost Functionals

chapter 16|17 pages

A Practical Model of Demand

chapter 17|3 pages

Indicator Functions as Applied to Demand

chapter 18|10 pages

Software's Challenge to Economics

part IV|52 pages

Critical Analyses of Noncooperative Equilibria

chapter 19|3 pages

Lighthouses and Weather Forecasting

Public or Private?

chapter 21|13 pages

Dilemma of Cooperation