ABSTRACT

This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character of virtual worlds. It interrogates how virtual worlds emerge as objects of study through the development and application of various methodological strategies. Virtual worlds are not considered objects that exist as entities with fixed attributes independent of our continuous engagement with them and interpretation of them. Instead, they are conceived of as complex ensembles of technology, humans, symbols, discourses, and economic structures, ensembles that emerge in ongoing practices and specific situations.

A broad spectrum of perspectives and methodologies is presented: Actor-Network-Theory and post-Actor-Network-Theory, performativity theory, ethnography, discourse analysis, Sense-Making Methodology, visual ethnography, multi-sited ethnography, and Social Network Analysis.

chapter 1|15 pages

Introduction

Approaching the Study of Virtual Worlds

chapter 2|18 pages

Virtual Worlds as Emerging Cyber-Hybrids

Accounting for the Travel between Research Sites with Actor-Network-Theory

chapter 3|19 pages

Presence in Virtual Worlds

Mediating a Distributed, Assembled and Emergent Object of Study

chapter 4|23 pages

Understanding Cyborgism

Using Photo-Diary Interviews to Study Performative Identity in Second Life 1

chapter 5|19 pages

Designing Childhoods

Ethnographic Engagements in and around Virtual Worlds

chapter 6|26 pages

A Situated Video Interview Method

Understanding the Interplay between Human Engagement and the Power of Scripted Animations of a Virtual World

chapter 7|24 pages

Comparing Novice Users' Sense-Making Processes in Virtual Worlds

An Application of Dervin's Sense-Making Methodology