ABSTRACT

How did we get from Hollywood to YouTube? What makes Wikipedia so different from a traditional encyclopedia? Has blogging dismantled journalism as we know it?

Our media landscape has undergone a seismic shift as digital technology has fostered the rise of "participatory culture," in which knowledge is originated, created, distributed, and evaluated in radically new ways. The Participatory Cultures Handbook is an indispensable, interdisciplinary guide to this rapidly changing terrain. With short, accessible essays from leading geographers, political scientists, communication theorists, game designers, activists, policy makers, physicists, and poets, this volume will introduce students to the concept of participatory culture, explain how researchers approach participatory culture studies, and provide original examples of participatory culture in action. Topics include crowdsourcing, crisis mapping, grid computing, digital activism in authoritarian countries, collaborative poetry, collective intelligence, participatory budgeting, and the relationship between video games and civic engagement.

Contributors include: Daren Brabham, Helen Burgess, Clay Calvert, Mia Consalvo, Kelly Czarnecki, David M. Faris, Dieter Fuchs, Owen Gallagher, Clive Goodinson, Alexander Halvais, Cynthia Hawkins, John Heaven, The Jannissary Collective, Henry Jenkins, Barry Joseph, Christopher Kelty, Pierre Lévy, Sophia B. Liu, Rolf Luehrs, Patrick Meier, Jason Mittell, Sarah Pearce, W. James Potter, Howard Rheingold, Suzanne Scott, Benjamin Stokes, Thomas Swiss, Paul Taylor, Will Venters, Jen Ziemke

part |31 pages

Introducing Participatory Cultures

chapter |7 pages

Introduction

What is Participatory Culture?

chapter |12 pages

The New Left and the Computer Underground

Recovering Political Antecedents of Participatory Culture

part |37 pages

Understanding Participatory Fan Cultures

chapter |10 pages

Who'S Steering The Mothership?

The Role of the Fanboy Auteur in Transmedia Storytelling

chapter |6 pages

The Guiding Spirit and The Powers That Be

A Response to Suzanne Scott

chapter |11 pages

A Localization Shop's Tale

Bringing an Independent Japanese Role-playing game to North America

part |26 pages

Leveraging Participatory Creativity

chapter |9 pages

Collaborative New Media Poetry

Mixed and Remixed

chapter |4 pages

Collaborative Comics

The Story Behind Pixton

chapter |11 pages

The Assault on Creative Culture

Politics of Cultural Ownership

part |43 pages

Building Cultures of Knowledge

part |41 pages

Fostering Participatory Civic Cultures

chapter |10 pages

Restructuring Civic Engagement

Meaningful Choice and Game Design Thinking

chapter |10 pages

The Future of Participatory Budgeting

Political Participation and Practicable Policy

part |36 pages

Challenging the Boundaries of Participatory Culture