ABSTRACT

The design, operation and evolution of the Electronic Information Exchange System (EIES) are based upon a number of observations at both a general and specific level. In the jargon of the social sciences, EIES is designed as a "stimulus-response" process where neither the stimulus nor the response can be held fixed in time or category. One advantage EIES has over other interactive systems is that it is primarily a communication system. At the level of application, the use of computers as a device to facilitate the human communication process is in its infancy. EIES itself has been designed very much as a laboratory without walls where any geographically-dispersed group can reform EIES into its own mold and attempt to evolve the design that seems to satisfy its particular needs. EIES was not designed to provide a single "average" system that represents some sort of compromise design to maximize this population of users.