ABSTRACT

Until recently, the difference between movies and games was pretty dramatic. Games were about players performing a few limited actions to achieve a goal or series of goals while movies told stories of characters involved in some conflict that was resolved by the end. Early arcade and video games had little room for the elements of stories-interesting characters, well-developed conflict between them, dramatic tension leading up to a big climax, and then the denouement as the story wound down and the characters went about their lives. Movies also featured lots of dialogue, lots of action, and lots of music, all of which early electronic games lacked.