ABSTRACT

The problems of interference detection and distance computation between static or dynamic objects are fundamental to robotics and computer simulated envi­ ronments. Given two or more geometric models, com­ posed of polygonal or curved boundaries, the goal is to check whether they overlap or to compute the min­ imal distance between them. As an integral part of robot motion planning or collision avoidance, the geo­ metric reasoning system that detects potential contacts and determines the amount of separation between the moving object (s) and the obstacles in the workspace serves as a good indicator for fast proximity queries.