ABSTRACT

This chapter discusses COLLADA animation techniques, including animation curves, parameter animation, and more advanced techniques such as morphing and skinning.

Animations are used to describe the evolution of a parameter (see Figure 6.1). An <animation> is composed of three elements: • one or more <source> arrays of values; • a <sampler> element creating animated values computed from these <source> arrays;

• a <channel> element binding the animated values to the parameter to be animated.