ABSTRACT
After you have created a polygon mesh surface with the RULESURF, TABSURF, REVSURF, EDGESURF, or 3DMESH command, you will often need to modify it.
This chapter
• describes AutoCAD’s capabilities and limitations in modifying polygon mesh surfaces;
• explains how to move surface mesh vertices;
• describes how to smooth polygon mesh surfaces by transforming them into B-spline and Bezier surfaces.