ABSTRACT

After you have created a polygon mesh surface with the RULESURF, TABSURF, REVSURF, EDGESURF, or 3DMESH command, you will often need to modify it.

This chapter

• describes AutoCAD’s capabilities and limitations in modifying polygon mesh surfaces;

• explains how to move surface mesh vertices;

• describes how to smooth polygon mesh surfaces by transforming them into B-spline and Bezier surfaces.