ABSTRACT

Debugging is never easy and there may even be unsolvable problems that require creative workarounds to change or reduce the side effects of a particular bug. Today, there are an increasing number of games that ship with bugs, then release patches soon after, fixing all of the major issues that probably should have been fixed before the game launches. Debugging is a necessary and essential part of all software development, and the more tools you can get to help during the debug phase, the better.