ABSTRACT

The purpose of this chapter is to provide the basic information that a practitioner (designer or assessor) needs to work with speech user interface designs. Describing the fundamental analyses and programming (computational linguistics) that make speech recognition and synthetic speech possible is beyond the scope of this book, much less this chapter. For that level of information, refer to books such as Jelinek (1997) for speech recognition, Manning and Schütze (1999) for natural language processing, Taylor (2009) for synthetic speech (text-to-speech) production, Vacca (2007) for biometrics, and Jurafsky and Martin (2009) for computational methods.