ABSTRACT

Explosive effects are an important consideration when dealing with projectiles that are designed to deliver blast, fragments, or even deep penetrating effects such as a shaped charge jet. The earlier sections on penetration focused on the penetration events that occurred when a relatively solid projectile impacted the target. This impact resulted in either a nonpenetration/partial penetration or a perforation. The latter effect was the sole cause of damage considered. Before the advent of the KE long rod, even armor-piercing projectiles carried some explosive that would burst the projectile (hopefully) after passage through the armor of the target. This further damage mechanism would use fragmentation to destroy the soft targets protected by the armor.