ABSTRACT

Our goal of human body modeling is the accurate simulation of actual human motion events. Movements of interest range from routine daily activities to optimal performance to accident victim kinematics. The objectives of the simulations are to obtain accurate, quantitative analyses as well as to identify the effects of important parameters. This chapter looks at some results obtained using simulation software. It also looks at movements of astronauts in free space and considers simple lifting and an analysis of walking. The chapter then looks at some simple swimming motions. This is followed by sections devoted to crash victim simulation. For a workplace application a waitperson carrying a tray is considered. The chapter concludes with a presentation of a series of applications which are yet to be developed.