ABSTRACT

In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains. Increasingly, professionals in this rapidly maturing area require a comprehensive and multidisciplinary resource that addresses current principles

part |2 pages

Part II: Diversity in the User Population

chapter 4|16 pages

Dimensions of User Diversity

chapter 5|14 pages

Motor Impairments and Universal Access

chapter 6|14 pages

Sensory Impairments

chapter 7|12 pages

Cognitive Disabilities

part |2 pages

Part III: Technologies for Diverse Contexts of Use

chapter 10|16 pages

Accessing the Web

chapter 11|24 pages

Handheld Devices and Mobile Phones

chapter 12|10 pages

Virtual Reality

chapter 13|12 pages

Biometrics and Universal Access

part |2 pages

Part IV: Development Lifecycle of User Interfaces

chapter 16|18 pages

Unified Design for User Inferface Adaptation

chapter 17|12 pages

Designing Universally Accessible Games

chapter 19|14 pages

Tools for Inclusive Design

part |2 pages

Part VI: Interaction Techniques and Devices

chapter 28|18 pages

Screen Readers

chapter 29|22 pages

Virtual Mouse and Keyboards for Text Entry

chapter 30|16 pages

Speech Input to Support Universal Access

chapter 31|12 pages

Natural Language and Dialogue Interfaces

chapter 32|16 pages

Auditory Interfaces and Sonification

chapter 33|16 pages

Haptic Interaction

chapter 36|20 pages

Eye Tracking

chapter 37|12 pages

Brain-Body Intefaces

part VII|2 pages

Application Domains

chapter 43|22 pages

Computer-Supported Cooperative Work

chapter 44|10 pages

Developing Inclusive e-Training

chapter 46|18 pages

Universal Access to Multimedia Documents

chapter 47|12 pages

Interpersonal Communication

chapter 51|18 pages

Mathematics and Accessibility: A Survey

part |2 pages

Part VIII: Nontechnological Issues

chapter 54|22 pages

Standards and Guidelines

chapter 55|10 pages

eAccessibility Standardization

chapter 56|12 pages

Management of Design for All

chapter 57|12 pages

Security and Privacy for Universal Access

chapter 58|20 pages

Best Practice in Design for All

part |2 pages

Part IX: Looking to the Future

chapter 59|22 pages

Implicity Interaction

chapter 60|18 pages

Ambient Intelligence

chapter 61|10 pages

Emerging Challenges