ABSTRACT

Into Personas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105

Moving toward precision means moving

away from accuracy . . . . . . . . . . . . . . . . . . . . . . . . . 106

Incorporate narrative and

storytelling elements . . . . . . . . . . . . . . . . . . . . . . . . . 106

Illustrate your personas . . . . . . . . . . . . . . . . . . . . . . 106

Step 6:Validate Your Personas . . . . . . . . . . . . . . . . . . . 107

Completed personas do not mark the end

of user research . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107

Phase 3: Persona Birth & Maturation . . . . . . . . . . . . . . . . 107

Persona Artifacts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108

Agree on the specific goal of the artifact . . . . . . . . . 109

Agree on the audience, timing, and

distribution method for the artifact . . . . . . . . . . . . . 109

Agree on the information elements that

should (and should not) be included

on the artifact . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109

Agree on the relative priorities of the

information elements on the artifact . . . . . . . . . . . . 110

Phase 4: Persona Adulthood . . . . . . . . . . . . . . . . . . . . . . . 110

Use Personas for Product Planning, Design,

Evaluation, and Release . . . . . . . . . . . . . . . . . . . . . . . . 111

Personas are a new and relatively popular technique used to help bring users into the forefront of people’s minds during the difficult process of developing products and services. Yet, for many practitioners, the persona method remains largely ill defined and mysterious. In this chapter, we present a simple framework for approaching the technique-the persona lifecycle-which sheds light on how personas fit into a standard development cycle. We then provide a little detail on two critical aspects of the method: creating and using personas. Our goal is to enable the reader to quickly and easily get started with the technique.