ABSTRACT

The focus of the present chapter is intercultural social-process simulation design for crucible experiences in computer games and virtual worlds. Social-process simulation is a methodology used to create emotionally challenging multi-player experiences that can exercise intercultural adaptability and self-awareness. The present chapter introduces the social-process simulation and the Reflective Observer/Evaluator role employed to create engaging game-based or virtual world crucible experiences for teaching individuals and teams to interact and communicate more purposefully in intercultural contexts, and exercise metacognitive agility toward the development of intercultural adaptability.