ABSTRACT

Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills. It explains how to create fluid animations like water, smoke, fire, and explosions throug

chapter 1|10 pages

◾ Introduction

chapter 2|24 pages

◾ Observations, Equations, and Numbers

chapter 5|6 pages

◾ Kolmogorov and Turbulence

chapter 6|20 pages

◾ Introduction to Fluid Animation

chapter 7|38 pages

◾ Intermezzi

chapter 8|40 pages

◾ A Simple Fluid Solver

chapter 12|8 pages

◾ Show Time! MAYA Fluid Effects

chapter 13|6 pages

◾ Fluids on Arbitrary Surfaces

chapter 16|2 pages

◾ Epilogue: Let’s Call It Quits