ABSTRACT

A: I received my BS in electrical engineering from Clemson University in 2000. Just as I was finishing that up, Clemson was starting a Digital Production Arts MFA program. I was quite interested in computer games at the time, and the new program seemed like a good way into that industry. I didn’t expect at the time that I would get sidetracked into the film industry instead. In that program, I got involved in character rigging as part of a teamproject.Mixingmy engineering and programming skills with some artistic hobbies, and drawing on the anatomical

knowledge I absorbed from my biologist parents, rigging was a natural fit. I was also fortunate enough to graduate at a time when Rhythm & Hues was in the market for a character rigger. I of course, took that job and am still doing it 11 years and three companies later.