ABSTRACT

This chapter provides the mathematical framework for WearCam-based augmented reality and mediated reality (which, by definition, is WearCambased).

Traditionally video has been either part of the environment, as with video surveillance cameras mounted on or inside a building or video conferencing systems based on fixed cameras within a special room, or it has been the domain of large organizations such as broadcast television stations. Recently, however, a new field of research called “Personal Imaging,” has emerged. Personal Imaging systems are typically characterized by video from a truly first-person perspective. This first-person perspective arises from a headmounted camera and display together with an image processing computer worn on the body of the user. The possibilities afforded by Personal Imaging include a personal safety device for crime reduction, a new kind of videoconferencing system for computer supported collab-oration, as well as a new tool for photojournalism. This chapter briefly describes the mathematical framework for Personal Imaging, as used, for example, in computer supported collaborative wireless video.