ABSTRACT

The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Pictures, as we have often been told, are worth a thousand words and the information transported by an image can take many different forms. Man

chapter 1|4 pages

Introduction

part I|2 pages

Simulating Artistic Media

chapter 2|22 pages

Simulating Artistic Media: Drawing

chapter 3|22 pages

Simulating Artistic Media: Painting

part II|2 pages

Assisting a User in the Artistic Process

part III|2 pages

Automatic Systems

chapter 8|42 pages

Automatic Systems: Illustration

chapter 9|28 pages

Automatic Systems: Painting