ABSTRACT

ABSTRACT: The expansion of ‘care in the community’ has highlighted the need for more effective educational and training media for people with learning disabilities. People who are phys ically disabled require a variety of access technology and learning depending on the nature of their disability. The intention of modern technology policy is to enable people with learning disabilities to have as much choice and control as possible over their lives, be involved in their communities, and make a valued contribution to the world at work. However, in order to achieve these aims, more effective educational and training media are needed as well as a Computer-Assisted Virtual Learning Environment (CVLE) for improving their skills and removing barriers that impede learning. Virtual reality (VR) possesses many qualities that give it rehabilitative potential for people with learning disabilities, both as an intervention and an assessment. By using computing technology for tasks such as reading and writing documents, communicating with others, and searching for information on the Internet, people with disabilities are capable of handling a wide range of activities independently. Still, they face a variety of barriers to computer use. These barriers can be grouped into three functional categories: barriers to providing computer input, interpreting output, and reading supporting documentation. This paper proposes a virtual reality (VR) framework as a solution for such challenges which helps to meet this need and enables access to information technologies by users with disabilities in a simple and reliable way. Evaluation and practical performance results will be performed. Discussion and an illustration of some experimental results give validation of the proposed technique.