ABSTRACT

This chapter is intended to explore in fairly general terms the broad range of skills and knowledge that an interior designer is expected to have in their toolkit and knowledge bank. From the smallest detail to the circulation and planning of a space, it is the interior designer’s job to balance the functional and practical requirements with the concept and vision. A good knowledge bank of the practical potential and limits of an object, a volume, a material, means that their limits can be pushed and reshaped. An interior designer will nearly always be working within an existing building, always with a client, and usually with a group of users with specific needs. Most students are introduced to computer drawing skills very early on in their training nowadays, and so are very accomplished users. However, the interiors profession took a little time to catch up with architecture practices which embraced computer drawings from the very beginning.