ABSTRACT

This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling, a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development, structure and the use of interactivity – and the more advanced topics, such as AI (Artificial Intelligence), narratives using AR and VR, and Social Media storytelling. The fourth edition also includes a greatly expanded section on immersive media, with chapters on the exciting new world of the world of XR (AR, VR, and mixed reality), plus immersion via large screens, escape rooms and new kinds of theme park experiences. This edition covers all viable forms of New Media, from video games to interactive documentaries. With numerous case studies that delve into the processes and challenges of developing works of interactive narrative, this new edition illustrates the creative possibilities of digital storytelling. The book goes beyond using digital media for entertainment and covers its employment for education, training, information and promotion, featuring interviews with some of the industry’s biggest names.

Key Features:

  • A large new section covering various forms of immersive media, including VR, AR and Mixed Reality
  • Breakthroughs in interactive TV and Cinema
  • The use of VR, AR and mixed reality in gaming
  • New forms of voice-enabled storytelling and gaming
  • Stories told via mobile apps and social media
  • Developing Digital Storytelling for different types of audiences

part 1|1 pages

New Technologies, New Creative Opportunities

chapter Chapter 1|24 pages

Storytelling, Old and New

chapter Chapter 2|43 pages

Backwater to Mainstream

The Growth of Digital Entertainment

part 2|1 pages

Creating Story-Rich Projects

chapter Chapter 3|21 pages

Interactivity and Its Effects

chapter Chapter 4|23 pages

Old Tools/New Tools

chapter Chapter 5|38 pages

Characters, Dialogue, and Emotions

chapter Chapter 6|25 pages

Structure in Digital Storytelling

chapter Chapter 7|27 pages

Your Audience

chapter Chapter 8|25 pages

Social Media and Storytelling

chapter Chapter 9|30 pages

Guidelines: Creating a New Project

part 3|1 pages

Harnessing Digital Storytelling for Pragmatic Goals

chapter Chapter 10|80 pages

Using Digital Storytelling to Teach, Promote, and Inform

part 4|1 pages

Media and Models: Under the Hood

chapter Chapter 11|53 pages

Video Games

chapter Chapter 12|29 pages

The Internet

chapter Chapter 13|27 pages

Mobile Devices and Apps

chapter Chapter 14|54 pages

Interactive Cinema and Interactive TV

chapter Chapter 15|28 pages

Smart Toys and Life-Like Robots

part 5|1 pages

Immersive Media

chapter Chapter 16|7 pages

What Are Immersive Media?

chapter Chapter 17|60 pages

VR, AR, and Mixed Reality (XR)

chapter Chapter 18|32 pages

Immersive Narratives and Immersive Spaces

chapter Chapter 19|16 pages

Screen-Based Immersion

part 6|1 pages

Career Considerations

chapter Chapter 20|32 pages

Working as a Digital Storyteller

chapter Chapter 21|2 pages

Afterword