ABSTRACT

This chapter explores how to analyze body language and action when there are multiple subjects or props involved. Some games cause artists subjects to move about and create some really interesting actions. Take Ping-Pong, for example. The call and recall of the players’ actions can really make for some interesting tandem action. Ping-Pong is made up of quick, sometimes nonstop, action. Ping-Pong is one activity that demands to be observed for a period of time and from several angles. Billiards is a game that combines slow action and very focused concentration. Meanwhile, card games provide little or no action, but offer a lot of concentration from artist’s subject’s facial expressions and body language. Table games usually involve more than one person so there will be different body types. Like sky-rise buildings in the distance, see the “skyline” of heads above the table surface.