ABSTRACT

This chapter provides the background information about basketball and related literature. It outlines the design approach along with the design principles, technology, and user tasks. The chapter explains the method that was employed for comparing a traditional text chart vs. graph. It offers interpretation of the results, limitations, and suggestions for future research. Statistics has long been an inherent component in professional sports. Sports visualization is growing, yet most games tend to leave the statistics in numerical format and use very few in-game visual representations. The visualization is for supporting visual search and query during a live basketball game. A graphical representation was designed leveraging a variety of visualization principles, such as colors, patterns, symbols, and hover queries. The visualization is for supporting visual search and query during a live basketball game. Players, since they usually focus on their own performance, will use the visualization's filtering function to filter the events which are related to them.