ABSTRACT

Computer-aided creative-thinking and problem-solving mechanisms began to appear in the late 1970s, reflecting some of the ideas of B. Rogers, A. H. Maslow and G. A. Kelly. Brainstorm was typical of a number of programs designed to help people be more systematic in their thinking. A growth in interest in the development of computer programs to aid creative-thinking problem solving took place in the 1980s. Creators of computer-assisted creative problem-solving aids adopted different approaches. Visualisation facilitates inference processes and the decision-making process. M. J. Eppler also proposes a framework for visualisation in the strategy process and provides examples of visual formats that may be used within this framework. Creativity has started penetrating into everyday activities due to the vast growth of the internet. The growth of internet social network groups such as Facebook and Twitter has led to a new way of creating and sharing ideas. Facebook, too, is seen by some businesses as a medium to use for crowdsourcing.