ABSTRACT

The hare is completely free to advance or retreat or move horizontally. The hounds win by trapping the hare so that he cannot move at his turn. If the hounds move first they can win only if the hare starts on -1. They must play with great care, not only maintaining the opposition but also preventing the hare from escaping or achieving the trace 31. If the hounds succeed in trapping the hare at the bottom of the board, then the hounds are at 0, 1, 0 against the trapped hare at -1 and the trace is 0. The hounds can only keep the opposition from a position of trace 31 by moving to 30. The hounds can only win by getting the hare on to a Weak square, or by preventing him from moving to 31.