ABSTRACT

Learn effective ways to teach STEAM with this helpful book from educational technology experts Billy Krakower and Meredith Martin. Whether you have a dedicated STEAM class, or plan to integrate it into a regular classroom, you’ll find out how to create a structured learning environment while still leaving room for inquiry and innovation. You’ll also gain a variety of hands-on activities and rubrics you can use immediately.

Topics include:

  • the differences among STEM, STEAM, and makerspaces
  • planning your STEAM space
  • stocking your space with the right supplies
  • planning for instruction and managing class time
  • incorporating the core subjects
  • aligning lessons with standards and assessments
  • getting the administration and community involved
  • taking your class to the next level with design thinking.

With this practical book, you’ll have all the tools you’ll need to create a STEAM-friendly learning space starting now.

Continue the conversation on Twitter with the hashtag #GSwSTEAM!

chapter 1|10 pages

The What and Why of STEAM

chapter 2|10 pages

Planning Your STEAM Space

chapter 3|10 pages

Stocking Your Space

What Supplies Do You Need?

chapter 4|10 pages

Planning for Instruction

chapter 5|12 pages

Incorporating the Core Subjects

chapter 6|6 pages

Getting Aligned

Standards and Assessments

chapter 7|66 pages

It Takes a Village

Getting the Community Involved

chapter 8|74 pages

Design Thinking

Taking Your STEAM Class to the Next Level

chapter 9|80 pages

Next Steps

chapter 10|6 pages

Conclusion